Technically-driven 3D creative artist with 10 years professional experience in the video game industry. Participated in the creation of over 20 environments for over 20 shipped products including both AAA titles, SIMS3 and SIMS4, and many associated expansions and additions. Adept at working well with stakeholders such as engineers, production, designers and management. Passionate about creating compelling and interactive environments and backgrounds to enhance and empower the user experience. Recently completed full stack coding boot camp and excited about my new found skills in front end web development.
Environment Artist, World Builder, Modeler, Texture Artist, Generalist, Maya, Photoshop, JavaScript, CSS, HTML, SASS, reactJS, ZBrush, World Machine & whatever else you need me to learn
Create and deliver exceptional environments to a high level of artistic and playable quality
Integrate team wide resources into the user facing world
Maintain quality while meeting performance goals
Collaborate with art direction to meet and exceed creative standards
Produce assets through modeling ,texture creation, lighting and terrain sculpting
Manage timelines and resources to deliver the product at quality to be shipped on schedule
Interface with outsourcing to develop asset lists and edit delivered assets for quality
Improve worlds through bug fixing and feature suggestions
Electronic Arts, Redwood Shores CA, March 2008-April 2018
Environment Artist, World Builder, Modeler, Texture Artist, Lot Builder
Sims4, Sims4 Outdoor Retreat, Sims4 Get to Work, Sims4 Dine Out, Sims4 Get Together, Sims4 Vampires, Sims4 City Living, Sims4 Jungle Adventure, Sims4 Cats & Dogs, Sims4 expansions 5&6.
Sims3 Store; Roaring Heights, Dragon Valley, Aurora Skies, Monte Vista, Sunlit Tides, Lucky Palms, Lunar Lakes, Hidden Springs, Barnacle Bay.
Sims3, Sims3 World Adventures, Sims3 Ambitions, Sims3 Late Night, Sims3 Generations, Sims3 Pets, Sims3 Island Paradise.
Big Time Games, Louisville CO, Contract artist 2007-2008
Backgrounds for Elvira’s Monster Match ‘n Stack
Released through Big Fish Games 2008
EVEO, San Francisco, CA, Contract artist 2007-2008
lighting, texturing and animation for medical education and marketing videos
The Art Institute of California-San Francisco, Bachelor of Science, Media Arts & Animation,
Oberlin College, Oberlin OH, Bachelor of Arts, Psychology & Dance,
Berkeley Extension Full Stack Coding Boot Camp, certificate of completion